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Crowdfunding projects

ELF

Generator Sage
Wizard of Story
Wizard of Combat
The Atlas Worlds Kickstarter is about a new campaign management tool, with the focus on revealing GM content to players piece by piece, but the implementation and pricing details are curiously vague:
Atlas Worlds is a tool designed to enhance the role playing game experience for players and Game Masters alike. Our tool serves as an organizer for game content and provides players access to that content in a way they would discover it as a character.
https://www.kickstarter.com/projects/markohnsman/atlas-worlds-build-your-worlds-on-our-shoulders/
 

Chuck Dee

New member
Silver WoA
Wizard of Story
I have that one saved, but I'm torn on it. I love the style and the idea, but the system leaves me cold.
 
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ELF

Generator Sage
Wizard of Story
Wizard of Combat
I have that one saved, but I'm torn on it. I love the style and the idea, but the system leaves me cold.
Yeah, I was surprised to see this kind of a game using a d100-based system. But the story point mechanics sound fun (not to mention the comic book world of alternative 1965)! I backed on the PDF tier, this feels like a fun game to play between more serious campaigns.

Did you check out the free scenario? The characters' built-in complications and plot hooks sound something that could be worth adopting to other games as well - and using a passport as the character sheet is a stroke of genius! (The passport gets more stamps when the game moves from location to location - this could be used for some fun, additional mechanics.)
 
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Chuck Dee

New member
Silver WoA
Wizard of Story
Did you check out the free scenario? The characters' built-in complications and plot hooks sound something that could be worth adopting to other games as well - and using a passport as the character sheet is a stroke of genius! (The passport gets more stamps when the game moves from location to location - this could be used for some fun, additional mechanics.)

Yes I did... it seems that the writers have some sort of cognitive dissonance going on between their mechanics, as those seem lifted from another system. It's one of the reasons I still have it bookmarked. I'm thinking about getting it to adapt to another system.
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
Neverending is a solution to a problem I did not know existed:
  • Create custom images of your characters in different poses and a variety of armors, weapons, and items.
  • Build scenes with those characters by adding a background, props, creatures, and other characters.
  • Add animated gifs of props and spells and even pre-programmed animations to turn your scenes into cool animated videos. You can even record yourself speaking or upload an audio recording to make your animation more complete.
https://www.kickstarter.com/projects/neverending/neverending-bring-your-stories-to-life/

The concept is neat, but I still don't feel the need to create animations for my games - especially with that kind of annual subscription cost. Still, I'm going to watch this thing develop, maybe I'm just out of touch. I could see myself using the character builder, at least when the number of available assets grows.
 
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Chuck Dee

New member
Silver WoA
Wizard of Story
I think I'm with you on this one. It looks cool and I wish them well, but it's not really something that I feel that I need.
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
A less than stellar solution where the remedy seems to be worse than the problem it attempts to solve:
No More Dice: Randomization Devices
Alternatives to conventional dice. Our pocket sized “SHAKERS” are unique analog randomization devices for tabletop gaming & more!
https://www.kickstarter.com/projects/nomoredice/no-more-dice-randomization-devices

First you will have to assemble the kit (including counting the proper number of beads into every slot), then you shake it, and then manually count to find out in which position the red bead ends up. The results seem difficult to decipher even for yourself, not to mention other players.

And with shipping to Europe, a single assembly kit will cost you just $55 (and only $50 for Canadians). But at least the design is a beauty... not.
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
Are you into GURPS and/or do you like a good deal?
I was tempted by that "$125 credit for $99" tier, but thought that it will be a better deal to purchase the PDF's from a sale (preferably at DTRPG) than buying them at full price during the BackerKit time frame. But got the $3 pledge, it's a surefire winner.

I suspect that the guy behind this campaign is Philip Reed. He works for Steve Jackson Games and ran several very successful $1 PDF campaigns:
https://www.kickstarter.com/profile/philipreed/created
 

JohnnFour

Game Master
Staff member
Adamantium WoA
Wizard of Story
Wizard of Combat
Gamer Lifestyle
Demonplague Author
Borderland Explorer
I really enjoyed GURPS the several times I played it. GM'd it a couple times, but did not master the system well enough.
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
Grinning Frog is Kickstarting Abracadabra: A Guide to Becoming a Magical Games Master curiously formatted as an art book:
This is an art book that educates. Something to flick through for inspiration, guidance and assistance.

No longer will you have to wade through pages of dense text to gain inspiration, tips or guidance for your next adventure. In tasteful columns of text, questions and pictorial prompts you will be quickly and easily find advice and inspiration that will make being a Dungeon Master or Games Master easier!
https://www.kickstarter.com/projects/thegrinningfrog/abracadabra-rpg

I quite like Grinning Frog's style but am a bit skeptical about the signal to noise ratio of this offering.
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
The Uncanny Spheres blog gives tips for launching your first Kickstarter project:
This Zinequest I will be running my first Kickstarter (The Drain, a Mothership zine), and I've been doing a ton of research, outlining, and talking to creators with experience. I figured others (including my future self) might benefit from a polished-up version of my notes compiling all my research. In this post I'll include an outline of an indie tabletop RPG Kickstarter page, weaving in some advice from experienced creators and best practices from my own observations. I'm focusing on the structure and presentation of a campaign page here rather than book production or financials--I'll leave that for a future post.
http://uncannyspheres.blogspot.com/2021/01/kickstarter-campaign-blueprint.html
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
Only her vision was grander with something akin to real-time rendering using something like Unity based on world/region/location 2D maps.
It seems that her visions are not far off, with Game Master Engine scheduled for publication next month. Exciting times!

(Well, as long as the GM is not distracted by these shiny new toys and still remembers what are the most important elements of their game.)
 

Hannu

Mythras Guru
Gold WoA
Wizard of Story
Wizard of Combat
Loresmyth is planning generator tools and asking feedback
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
If you are planning to distribute your gaming documents, the German Kickstarter project Norn could be of interest:
Norn is a tool for creating roleplaying documents. It allows you to easily drag elements into a document to quickly create stunning handouts, homebrews, personalized character sheets or adventures. No prior knowledge of markup languages is required and documents can be quickly and easily redesigned, exported or printed.
https://www.kickstarter.com/projects/norn/norn-a-visual-homebrew-creator

Admittedly it's quite like GM Binder or Homebrewery (and can import documents created with them). The difference is that Norn is a downloadable software package with a more friendly, WYSIWYG user interface.

An online preview is available with a limited feature set:
https://norn.sauriel.net/
 

ELF

Generator Sage
Wizard of Story
Wizard of Combat
Tracy Hickman's book XDM: X-Treme Dungeon Mastery is getting a second edition via Kickstarter:
XDM: X-treme Dungeon Mastery, by Tracy and Curtis Hickman, hailed as "the cure for the common game¹," is a tabletop role-playing supplement designed to improve every RPG you play. First published in 2009, it's high time for a second edition. We've brought back the original creative team for a fresh round of edits, expansions, illustrations, and much more.
https://www.kickstarter.com/projects/howardtayler/xdm-x-treme-dungeon-mastery-2nd-edition

This tome has divided opinions mostly due to its 'fun' presentation style, but maybe that approach will be reconsidered in the second edition.
 
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