CL Byte Sprite
Wizard of Adventure
You are welcome to do so yourself if you want.
How does scheduling a game session actually work? You say when you want to play and what you want to do. When you are at least 3 players (and at max 5), and I am available as a GM, we will have an appointment! So when some else suggests a time and a mission, chime in early to reserve your seat and/or discuss alternative times/missions, so we come to an appointment soon. Please give me at least a week of preparation for that game! That said, I will surely suggest a date and time (but no mission) now and then. Especially to get new players started or to kick things off.
As far as i know, we have a fighter, a scout, and two would-be or wanna-be wizards. Maybe you want to bring the lore of the gods to us unwanting, but humble servants? Maybe you want to lighten our moods with inspiring bardic music? Maybe a fierce elven warrior from the east? Since our groups might mix up a lot in the future you should choose something you really would have fun with!Which character would be the best? What do we need?
Don't just make a character to fit a "group". Groups will change. Choose the character you would like to play.Okay. Unfortunately, all three characters are already taken in the end. I have a warrior, a mage and some kind of scout. I think then I'll make one more character. Maybe a pure cleric.
I don't know the rules that well, but maybe you could interpret you IQ as wisdom? There are some skills in the IQ list I wouldn't see related to pure deduction and knowlede, such as Leadership, Performance, or Streetwise. So I think with high IQ you can still play a wise man that isn't the brightest.One more question. Is it really the case that cleric spells are also based on IQ? And that Will is also based on IQ? Or do the adjustments apply: Will = 10 base and cleric spells are based on Will?
It doesn't occur to me that clerics all have to be smart.
I think "Lindeck" derives from the Linner river that might take a couple of narrow turns ("Eck") around the area.For those of you who are unfamiliar with German, please let me shortly explain on some naming conventions that occur in our game and a short trial of translation (of course I don't know, what the GM planned, but this is my best guess):
Holt-Lindeck: This is surely a name consisting of two last names (of nobles?) or areas.