DM Badger
Member
It would be interesting to find out what rules folks have tweaked to run their campaigns. I will go first with one of mine.
One of them is hidden death rolls. When established players hear this, they are often deeply dissatisfied with the idea. Here is why i did it. When a party member goes down unconscious, most of the time the party fight on regardless think that they have 3 death saves so the first round should be fine. Game mechanics wise this makes complete sense. Role-play wise its majorly bad for in game relationships. It conveys from one character to the other character [not player to player mind] you and your situation are just not important to me right now.
Hidden death roles create a greater sense of urgency in getting the fallen member at the very least stabilised before continuing the fight, ensuring that they live to fight another day. It stops a hu8ge amount of complacency withing the party about someone going unconscious. Once this has happened a number of times in the campaign players actually thank me for this as they realise it creates a greater immersion into the session, story and campaign.
One of them is hidden death rolls. When established players hear this, they are often deeply dissatisfied with the idea. Here is why i did it. When a party member goes down unconscious, most of the time the party fight on regardless think that they have 3 death saves so the first round should be fine. Game mechanics wise this makes complete sense. Role-play wise its majorly bad for in game relationships. It conveys from one character to the other character [not player to player mind] you and your situation are just not important to me right now.
Hidden death roles create a greater sense of urgency in getting the fallen member at the very least stabilised before continuing the fight, ensuring that they live to fight another day. It stops a hu8ge amount of complacency withing the party about someone going unconscious. Once this has happened a number of times in the campaign players actually thank me for this as they realise it creates a greater immersion into the session, story and campaign.