Hello all,
My name's Doug, and I live in British Columbia, Canada. Right now I GM a home brew D&D 5e campaign, a Vampire the Masquerade V5 chronicle, and about to kick off a couple sessions of Warhammer 40k Wrath and Glory to see how we like it. I've been GMing since 1997, albeit with little comprehension of what I was doing at the time (I think I can attribute my improve abilities to that phase of my GM career.) I presently have a love/hate relationship with the d10 in that I can't help but admire its subterfuge and guile when it usurps a d8's place in someone's hand during a high tension roll...even when it's my own 😑
Full disclosure, I recently heard back from JohnnFour via email where his response mentioned the word "forum." Which prompted me to sift through his website to find this. I can't go so far as to say I'm an amateur writer (as I've yet to publish anything other than the material for my homebrew players), but I welcome and relish the opportunity to trade and brainstorm ideas.
I've had the luxury of playing with some unique individuals, which oddly enough hail from one of three groups: military, corrections officers, or wildland fire fighters (my wife included). As such, I've had the pleasure of having to write encounters that take into account players that have a propensity for planning and coordination. They also possess an appreciable wealth of experience when it comes to risk assessment and problem solving, so traps and terrain encounters are frequently dealt with swiftly and elegantly. That being said, there are still some very simple logic puzzles that have completely stalled sessions, so I am still hunting for the elusive happy medium.
Rambling aside, I've found myself having to design dungeons and encounters that can challenge the afforementioned calibre of player, and I would love to offer up some of those experiences and lessons learned if it would be of benefit to anyone (I've lurked more than a few forums in my time, and drawn from JohnnFour's resources long enough that I felt guilty enough to try and contribute in turn.)