Greetings! I live in northern Alabama, USA. My name is Charles. I've been playing D&D since 1977, off and on. I've refereed D&D, Call of Cthulhu, Swords & Glory, The Empire of the Petal Throne, and GURPS. I'm particularly focusing on Traveller Update 2022 and the Hostile RPG at this time. In the late seventies I used to go to The Roundhouse Hobby Shop in Huntsville, Alabama, where I recall the day the store manager pulled the copy of the AD&D Player Handbook and also the first black box of Traveller and began running games that week. I played Gamma World, D&D, Metamorphosis Alpha, Traveller and Runequest there. I play a homebrew AD&D regularly and run Traveller once to twice a month. I'm interested in the many techniques Johnn has presented for creating faster plots, campaigns, NPCs, and places. Learning to do things quicker, smarter, and sooner is my current focus.
After running a homebrew campaign in The Spinward Marches of Traveller, I misjumped everybody into a pocket dimension where they are adjusting to a similar, but not quite the same universe. Sometimes they meet people who are identical to those they knew in Spinward Marches, and other times they are very different. Most worlds are different from those they knew, but some are eerily similar. They are currently on a campaign to locate a Megastructure by following the clues left by a merchant ship that originally found it, returned to civilization, then vanished. I'm attempting to create NPCs, fill out worlds, and create exciting plots daily. At least doing one of the three daily.
As far as D&D is concerned, I've been trying various random world-building techniques to create my fantasy campaign. Currently, it's all a bunch of notes and randomly generated places, people, and ideas.
My goal for both D&D and Traveller is to build a solid enough world setting, that I can spend my time creating plots and improvising - especially improvising. I'm gradually getting there!
My gaming inspiration for D&D comes mostly from the Elric series by Michael Moorcock, Amber by Roger Zelazny, Tolkein, and M.A.R. Barker, the creator of Tekumel and the various in world novels he wrote. My inspiration for Traveller comes from ideas gleaned from Robert A. Heinlein, Isaac Asimov, Arthur C. Clarke, Larry Niven, the Perry Rhodan series, Doc Savage series, The Avenger series, and other pulp fiction, and James Bond, as well as SAS writer Chris Ryan's adventure fiction. I'm currently reading the Children of Time series by Adrian Tchaikovsky.
My favorite die is the D20.