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Recent content by GrampaHowl

  1. GrampaHowl

    Introductions

    Never feel bad about running Elfquest. The comics were the closest that American artists got to anime levels of visual interest before anime got huge.
  2. GrampaHowl

    Introductions

    Bespoke folk rpg's are the way to forward.
  3. GrampaHowl

    3 Line NPCs Thread

    NPC Name: Etherost Tumal (Tew-mahl) Role: Mystic/Sage Appearance: Medium height. Stocky build. Light hair. Brown eyes. Wears the styles of commoners but made of more elite materials and all in shades of grey. Portrayal: Sitting near a bond seemingly fishing using a magically self-extending...
  4. GrampaHowl

    RPT Newsletter #631 | Combat Missions: Adding Glorious Stories to Gruesome Struggles

    Unusual conditions prevent magical reconaissance and requires direct reconnaissance of unexpected event. Related to 4 and 12.
  5. GrampaHowl

    RPT Newsletter #1,195 | Must You Make Every Encounter Interesting?

    Thank you for replying, however I don't see what you're describing on that web page or the next few pages.
  6. GrampaHowl

    RPT Newsletter #1,195 | Must You Make Every Encounter Interesting?

    ' And my encounter design goals most of the time involve: Reward players who pay attention Reward good ideas, good roleplay, and taking action Keep up a brisk pace If action, provide an interesting CombatScape If roleplay, provide interesting 3 Line NPCs If puzzle, provide clarity in detail...
  7. GrampaHowl

    Introductions

    I am located in the Upper Midwest of the USA. I played 'white box' D&D in the 1970s but haven't played since then. Recently, my grand-daughters started watching 'Stranger Things' and got interested in 'Dungeons and Dragons' and I decided I would try to GM. Then I decided I would create a game...
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