• Hello game master! Welcome to our growing community. Please take a moment to Register (top right button, see how: Slides).

    If you use Campaign Logger, you can use the same login details - we've linked the app to this forum for secure and easy single sign-on for you.

    And please drop by the Introductions thread and say hi.

Campaign Community

How to Register

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1. Navigate to the forums (https://campaign-community.com)
2. Click Register and then Campaign ID
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3. This will take you to our new SSO server (https://campaign-identity.com) - Enter your Campaign Logger Credentials (e-mail address and CL password) in the login form
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4. You will be asked to grant Campaign Community access to your name and e-mail address - Please Allow this
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5. Upon allowing access, you will be taken back to the community site where you need to Choose a Username and Accept the Terms and Privacy Policy
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That's it - you are done!

Prep-Time to Play-Time Ratio

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I wonder what your usual ratio of Prep-Time to Play-Time is.

Mine had been 2:1 more than a decade ago.
Using my homemade techniques I got down to 1:1.
Using templates, Loopy Planning, and Campaign Logger, I am down to 1:2 now.

I find that my campaigns are getting better the more I play instead of prep - if I at least prep something flexible.
No prep at all is still worse than 1:1.

So, what is your Prep-Time to Play-Time Ratio?

Campaign Logger vNext

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The next version of Campaign Logger is nearing production!

For that reason, I restructured the URLs:

preview.campaign-logger.com​
is now available as​
app.campaign-logger.com
preview-staging.campaign-logger.com​
is now available as​
preview.app.campaign-logger.com
campaign-logger.com​
will (soon) be available as​
legacy.app.campaign-logger.com

Call for Voting Q2 / 21

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Hallo everyone,

we, the Campaign Logger Team, are outlining our roadmap for Campaign Logger for the rest of 2021. For that we need your help! Please tell us which features you need in Campaign Logger via the Feature Request thread. Currently we have a couple of things gathered that we would like your feedback on. If the features are clear to you then please vote on your favourites. If not, well, ask away!

The nominees are:
  1. Randomizable Log Entry templates
    It's basically like a Mad Libs for your Log Entries. Log Entry templates, in conjunction with self-made or community-made generators will allow you to quickly generate a tavern, an NPC, or even whole plots, or adventures, and put them directly into your campaign.
  2. Customizable Calendar + Calendar View of Log Entries
    Tired of calendars with exactly twelve months and...

Borderland - Dancing Cauldron (Holt-Lindeck)

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This is the in-game/in-character thread for our Grenzland/Borderland Game.
You can access it as a stream and download a copy for your use in CL vNext: https://logger-stream.campaign-logger.com/?rss=57882514bba248b69b91271c059e3a88&mode=next

The corresponding LFP thread is Grenzland (Borderland) - An Open Table West Marches-style Game.

If you like, take your time and introduce your character to the other adventurers.

Consider this the taproom of the Dancing Cauldron - the inn where player characters usually stay and gather when in town.

Dancing-Cauldron-Concept-V04-0416.jpg

In the back of the room fixed to the stairs leading up and just beyond the biggest table, there is a big wooden message board.

Message-Board-V07-0430.jpg...

Preview: Campaign Table Top (beta access)

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I am happy to announce public beta access to our own VTT - free for Campaign Logger users:

CTT - Campaign Table Top
An easy to use Virtual Table Top Game

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The idea of this VTT is to have something simple, easy to use, always online to have fun at every game. Just upload your maps, add tokens, draw fog of war, and get started! There are plenty of VTTs out there that provide a bunch of features like voice chat, dynamic lightning, animated maps, character sheets, etc. We do not want to replicate those. We aim for simplicity to get you started fast.

This is a work in progress, and we are currently modifying the token management for a more intuitive approach. If this is app gets adopted by our users, we will expand it to integrate with Campaign Logger and Generators in the future. (The dice roller is already there, try...

Exploring Science-Fiction RPGs (Part 1+2)

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# Exploring Science-Fiction RPGs (Part 1)

## Finding Your Science-Fiction Niche ...

### ... In Time
Science-fiction stories can occur in nearly any time period from pre-history to the end of time itself.

Many settings mix and match time periods in creative ways as well for interesting effects, such as time travelling, science-fiction westerns, alternate history settings, and more.

What time periods interest you, the past, the present, or the future?

Is time travel present?

### ... In Space
Science-fiction stories are not limited in where they occur.

Our Earth, alternate Earths, our Solar System, the nearby stars, across the galaxy or practically anywhere else our telescopes have ever seen.

Each scale or scope of setting provides its own wonders, opportunities, and limitations.

Science-fiction also offers many varieties of places from planetary surfaces, colonies, outposts, space stations, spacecraft, and fantastic megastructures like a Dyson sphere or Larry Niven's...

GM tactics and stratagems

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Dear fellow GMs,

Do you know the feeling that you want to do something spectacular that the players don't expect? To surprise, fool or trick them with a great tactic or strategy?
Some of you find it hard. Some of you might already have a list of tactics which came from creativity or experience. I am far from being an expert, but I know a bit about tactics and strategies.

Some of you know about the 13 tactics of Sun Tzu's The Art of War (孙子兵法), others have heard about Niccolò Machiavelli's The Prince (Il principe) or The Art of War (Dell'arte della guerra), and some even know about The Book of the Five Rings (五輪書) by Miyamoto Musashi or Carl von Clausewitz' On War (Vom Kriege).

Although their intent was all different and they do not contain the same strategies, I find all of them are in a way contained in the Chinese 36 Stratagems about warfare and civil strife. That is why I got my master's degree in Ancient Chinese (specializing on the 36 Stratagems) by THE...

What's your ideal number of sessions per adventure?

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When it comes to pacing out your Campaign Plotline, you can get a rough estimate by how long it takes you to complete adventures.

If you run episodic then you could fit dozens of adventures into a real world year. If you're like me and take about 3-4 sessions per adventure, and you play monthly, it could take years to finish a complete multi-adventure campaign.
Let's compare notes with fellow Wizards of Adventure around the world..

Question of the Week: What's the coolest world feature you've seen or created?

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Name something memorable from a setting your played or GM'd.

For example, the default setting in Blades of the Dark is the soot & swords city of Duskvol.

One cool unique feature about it is the dozens of micro thieves' guilds it has. These are called Crews. Crews have a reputation (based on capability) and heat (how wanted they are by authorities). Crews also get unique Boons.

This world feature makes for awesome faction play.

Preview: Generator Service (beta)

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Custom generators help game masters build adventures and improvise. You can create as many generators you like with Campaign Logger.

The current generator builder is functional, but missing some features and accessibility.

So we've created a Campaign Logger add-on with the working title of Generator Service.

The Generator Service is available to all Campaign Logger members as a standalone app. You can use it right now to build generators for your games.

The Generator Service is also integrated with our upcoming new version of Campaign Logger, called vNext.

Here's an overview of how to log into the Generator Service:



You can access the Generator Service here, using your Campaign Logger credentials:

https://generator-ui.campaign-logger.com/generator-ui

Preview: Campaign Logger vNext (beta access)

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Here's a video I made that shows some of the new stuff coming in vNext.

I also made this video to show beta testers the current state to help you navigate around.

I you choose to particpiate in the beta, the link is below and you can log into the beta using your normal Campaign Logger credentials.

We are looking for feedback. Please post your feedback in the thread below. Thanks!



Here's how to access the beta:
https://preview.campaign-logger.com/

Addendum
Some corrections and additional notes:
  • Install App: Offline work is prepared, but not live at the moment. Currently, you just install it to start it directly from your app menu instead of browsing to the web site.
  • The Refresh button is not updating the app but just reloading data from the server - in case you have old data still in your local cache. This will be removed in the future and be an automated background task associated with the...
Giveaway: What's in their pockets?
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Whether it's a rogue working a crowd, or a fallen NPC being searched for clues, sometimes you get put on the spot to come up with interesting pocket contents.

So let's brainstorm pocket contents for a typical fantasy setting. As a thank you for your help, I'm giving away some nifty prizes.

How to Enter the Giveaway
Post a reply below with three things you'd find in a person's or humanoid's pockets.

For example: stopwatch with portrait inside, small sharp knife, shopping list on parchment.

You need to Register here at Campaign-Community to be able to reply and enter. But Registration is free, secure, and you won't be spammed. You can Register with your Campaign Logger credentials, or just using your email address.

Prizes
You can enter as many times as you like. You can put all your entries in one reply as a list, or come back later and make more replies.

There are three prizes up for grabs. I'll randomly...

Question of the Week: What’s your favorite monster?

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It's a tough choice for me.

As soon as I got my hands on D1-D2: Descent Into the Depths of the Earth and those mind flayers, I was hooked on those critters.

But my all-time favourite monster is the beholder. Maybe because I had to start wearing glasses when I was a kid. :)

Beholders could fly, were intelligent, could speak and roleplay, were smart, and had multiple killer attacks. It was like the best killer attack from other awesome creatures all rolled into one, pun intended.

This weekend I'm going to dust of D1-D2. I might add it to my Terror in the Badlands campaign. And, add a beholder. :)

Google Drive — Embedding Images from Google Drive

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Yes, it's possible. But Google turns it into a few steps for us.

This article explains the process:
https://confluence.biola.edu/display/itservices/How+to+Embed+Images+from+Google+Drive+in+a+Web+Page

And this image from my Google Drive works for me:
Code:
{"http://drive.google.com/uc?export=view&id=0B2H_NKUTapWhd3RQOThKSjlhSWtibHFyYU5vOFVDd1lsaW93"| caption |img-250x300}
Edit: Google has updated their sharing screen. Here's how to do this now:
https://share.getcloudapp.com/BluOyWRN

Hitting The Wall: When You've Got No Creativity And Have GM Burnout

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RPT GM E. shared with me that they've got writer's block, and maybe a little GM burnout. Here's their email, paraphrased a bit:

RPGwise, I realized this week my creativity is gone.

I had to brainstorm and couldn't whip up anything.

Right now, I'm in a total slump gamewise.

Right now is a great opportunity to prep loads of stuff, but I'm at a total loss for creative energy.

Has anyone reported the same thing? Are you feeling like this?


Thank you for sharing this, E. I think other game masters are in the same situation, whether it's fatigue from GMing, stress from real life, or for other reasons.

I have written about GM burnout before, and will link to those tips at the end.

I also don't have any instant solutions for you, alas, as I see burnout and writer's block as part of every GM's journey.

Such journeys are personal, and so I could only offer you surface level solutions until I walked a thousand hexes in your shoes.

What I would like to speak to today, though...
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