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Recent content by pgcannonjr

  1. pgcannonjr

    RPG (System) for a SUPERS Campaign?

    Play it once and you'll know! Okay, seriously... How to answer that question? First, it's not the only dead game I'm involved with. In fact, there are lots of dead games that have a presence on the internet with a large following. Many groups create their own new content, offered freely to the...
  2. pgcannonjr

    RPG (System) for a SUPERS Campaign?

    Oh, this is where I step in and suggest DC Heroes, the long-extinct product of Mayfair Games. I play in two and run one game using this system.
  3. pgcannonjr

    Player Knowledge vs Character Knowledge

    1. How do you handle players knowing things their characters should not know? I think this is called metagaming. 2. The more interesting question for me is, how do you handle when characters should know things their players do not know?
  4. pgcannonjr

    Poll: What was the first non-D&D system you ever GM'd?

    Percentile dice roll for success. Period. The couple of Modiphius games I played, there were so many d20s and "discussions" about which attributes covered what situation, it was just too much. Maybe it was a bad GM. The new books look flashy, they're up-to-date on Treklore, and have a ton of...
  5. pgcannonjr

    Poll: What was the first non-D&D system you ever GM'd?

    I know the system so well I can create characters step-by-step without having the book in front of me. I played and GMed the heck out of that game for years. Would still run it if someone wanted to play. I prefer it to the newer Star Trek systems.
  6. pgcannonjr

    Poll: What was the first non-D&D system you ever GM'd?

    Other-- Star Trek RPG (FASA)
  7. pgcannonjr

    How to improve your descriptions?

    I will give the most obvious info and prompt the players for questions. "You enter a room from the open hallway behind you. There's a stone door to the north and a wooden door to the east. A large bookcase is stuffed with volume after volume of books until the sides look like they may burst...
  8. pgcannonjr

    Giveaway: What's in their pockets?

    1. Coin marked "One Dragon Ride" 2. Cork from a wine bottle 3. Magic wand snapped in two
  9. pgcannonjr

    How long do your sessions usually last?

    So of course last night we went for five hours. 🙄
  10. pgcannonjr

    How long do your sessions usually last?

    3 hours seems to be natural limit I hit, but if we're in the zone it can easily slip to 4 hours and no one notices. I do some 1-on-1 games that go 2 1/2 to 3 hours as an upper limit. I have had friends or family visiting to play and then we just go until we're finished.
  11. pgcannonjr

    Support the Lifestyle

    https://www.patreon.com/dmdave
  12. pgcannonjr

    Support the Lifestyle

    And then I poke around Patreon and find someone making over $22K/month selling adventures(!) and I'm like ugh.
  13. pgcannonjr

    Support the Lifestyle

    And in the ultimate case of being in the right place at the right time, I have my first paying gig! :)
  14. pgcannonjr

    Support the Lifestyle

    Income goals would be modest, to begin with. I don't want to quit my job and do this full time... yet. :-) Publish written game material, create a podcast, and become a professional GM sound the most appealing. Which game systems offer the most opportunity for publishing? Are their...
  15. pgcannonjr

    Support the Lifestyle

    I am now GMing two games and playing in two games online in addition to GMing a game at home for my kids. I've started a very minor world building exercise for one of my games. I would like to take the next step (logically, in my mind) and generate some income from these activities. (If for no...
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