That's excellent.
I've also reached a conclusion that my teaching approach, or whatever you want to call it, is more about supporting theory and distinct methods. I love that stuff, so I naturally gravitate towards thinking about it and inventing stuff for us.
So one pivot I'm making in 2022 is more "How to do X" type content.
How to build a campaign. Step by step.
How to build a village. How to operate or GM a village or character home base.
Etc.
I guess these headlines are already there in courses and content, but I'm thinking it'll be presented more like WikiHow or like a food recipe, rather than, "Here's all the theory and a disparate bunch of techniques."
Not sure that makes sense.
I'm also aiming for shorter content. 60 minute videos on the theory of story structure doesn't help you get ready for tomorrow's game.
@ExileInParadise helped me a ton on that front collaborating with my on the upcoming Wizard of Combat material, for example.
So thank to feedback from you and other kind folks, we hope to serve your GMing needs in improved ways in 2022!