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Borderland - An Open Table West Marches-style Game

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JochenL

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How much are paut potions if Nichuan helps producing them?
How many days will the journey be?
You can save up to 20%, see Exploits p.13 "Brewing".
At least a week, I guess.
 

Stephan Hornick

Community Goblin
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Sorry. Rations I need to buy more. Forgotten. Power Items are charged and Hogar has spent a total of 10000 Copper. Including what he already had. How many rations again?
We need a lot to not only traverse the hunger grass but to collect all remains. This time though, we do not need to carry the food. We will have a wagon.
 

Morvar

Member
Wizard of Combat
I bet on a super-charged Power Item.
No... Not quite. Hogar likes to be prepared. And since he has had extensive conversations with Jacob and Teo. Well... And since he doesn't trust others... He tries to cover all eventualities.

What... As we all know... NEVER works.
😆
 

Stephan Hornick

Community Goblin
Staff member
Wizard of Adventure
Wizard of Combat
Wizard of Story
So after last night's great game, I would like to reserve for us August 11 for the continuation of "Lonely Tower - Upper Stories". And maybe we can enter the tower this time and clear out all the treasure.
(And I need to find those human corpses... the orcs didn't eat them, or did they?)
 

Stephan Hornick

Community Goblin
Staff member
Wizard of Adventure
Wizard of Combat
Wizard of Story
Let's see... I have a very bad feeling about what is left in the tower... or rather what is gone.
 

Stephan Hornick

Community Goblin
Staff member
Wizard of Adventure
Wizard of Combat
Wizard of Story
I don't want to push you, but rather motivate you:
Although I know that you have very little time, I'm very looking forward to the newest summaries and leaderboards, Jochen.
 

JochenL

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Summary of Session 8:

%10.06.1021 NL


Before the gates to the Temple of @Hehl, the heroes decided their strategy and prepared to storm the courtyard behind. Three doomchildren, six hellhounds, and three gnome-like creatures harassed by the demons awaited them. Although @Nichuan got wounded, she glued two-third of the enemies in place to stop their advance. The other three killed one each, and then the hellhounds triggered a chain reaction, exploding doomchildren and shredding bystanders.

The three dark gray-skinned gnomes were very thankful for their rescue. As the power of @Solus could not heal them, the inquisitors accompanying @Benedikt von Falkenstayn insisted on killing them, too. @Eremis Gladis protected them and sent the gnomes home.

Following the motives on the walls: dwarves flayed to their bones, the next gate led into a large hall. Columns decorated with gold and engraved with Old Dwarven runes lit up with an inner glow and reflected their light from gold encrusted bones and skulls neatly stacked from floor to ceiling between walls and columns. Here and there, beautifully crafted weapons were held by protruding skeletal hands.

It was eerily silent until someone disturbed the bones, and skeletons formed and attacked the intruders. @Hrgungdvar had been wounded within a second and needed to retreat while @Benedikt von Falkenstayn kept the undead at bay brandishing his holy symbol.
Summary of Session 9:

%10.06.1021 NL


Back in the #Temple of Hehl, the skeletons formed two groups, one withdrawing into the darkness to the north, the other to a dried-up pool in the south. Cornered by the power of @Benedikt von Falkenstayn, the fighters easily slew the pool skeletons. Two dwarven ghosts at the pool invited @Eremis Gladis to a spirited drink and told him about the drunken king and his dark brother leading them to @Hehl.

Suddenly the northern skeletons rushed in and were transformed from undead into demons by fireballs shooting from the darkness. Two emaciated women, seemingly skeletons but in reality death angels, came forward brandishing toxic serpent staffs and poisoning @Eremis Gladis.

After destroying skeletons, flaming bones, and death angels, the heroes entered the northern darkness and discovered the unholy altar of @Hehl. Sacrificed hell gnomes were lying around - guts and gore all over the stone slab. All under a great sphere of Abyssium from which blood was dripping until it was shattered by @Hrgungdvar.

The blood was running to the east and gathered in a basin. An image of a greater demon appeared, warning the heroes of going any farther. @Benedikt von Falkenstayn picked up a holy symbol of @Solus used as a catalyst to transform the blood. The image disappeared.

While @Hrgungdvar exorcised the altar, @Benedikt von Falkenstayn cleansed the basin, draining the blood now transformed into water. After collecting their newfound riches. The group closed the temple, and together the priest and holy warriors sealed it shut using the might of @Solus and @Perra.

A short foray into the upper levels of the mine, the #King's Seat, showed that they are now the home of dwarven ghosts insisting on the living to leave.

Back in #Auheim, the Bleachlings have recovered - no sign of the illness left. But the mad inquisitor sent to root evil in the town has vanished.

On the way home, @Benedikt von Falkenstayn gathered followers that flocked to his word and wonders, wanting to learn from him.

On %14.06.1021 NL, they were back in #Holt-Lindeck.
 

JochenL

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Summary of Session 10:

%20.07.1021 NL

@Willert Moosball, magistrate of #Holt-Lindeck, sent a messenger, @Darris Hopfentreu to the newly found ^Guild of Adventurers, the ^Borderland Explorers. He awaited specialists in the #Harbor District to aid a murder investigation. @Hrgungdvar and @Hogar answered his call.

In a well-known (at least to @Hogar) warehouse, a dockhand with a "pried-open" chest lay in a pentagram. Under his body, a closed eye surrounded by chains - an old, now-forgotten symbol of @Hehl - had been drawn in blood.

After asking passersby and getting a name, @Jarvis, watchmen rounded up his friend @Erik for questioning. He pointed them toward @Amelia, the new girlfriend of @Jarvis. She could be recognized by a closed eye tattooed into her left palm. She lived somewhere in the run-down #Castle District.

There they met a drunkard sitting under an eye painted on a wall. @Miron told them that this is the punishing eye of @Perra and that her temple is nearby. The feeding the poor was drawing near, and he invited them to come with him.

They were greeted with "What Perra annoys - the Eye enjoys!" and are led before a perverted statue of the goddess. Her different insignia lit up depending on who was standing in front of her. The priest took notes on what was glowing.

@Hrgungdvar and @Hogar no longer wanted to play along in this comedy, and when they saw @Amelia, they took action.

They slew two acolytes and the vampire that was @Amelia. The high priest @Aphron Periast confronted them, and as he was about to be defeated, five ^Kikimora young burst from his chest.

They closed down the temple and reported their findings to @Willert Moosball to take further measures.
 

JochenL

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Summary of Session 11:

%28.07.1021 NL


Together with @Darris Hopfentreu, who wants to become an adventurer and the two hands tending to the horses and wagon, @Gerrit and @Jarea, the group left #Holt-Lindeck for the #Lonely Tower.

The march was taxing as the weather has been hot for days now. But, gladly, they could take turns riding the wagon instead of hiking.

In the evening of %31.07.1021 NL, they reached the clearing of the tower. It was eerily silent down there. And in the night, large cats, lions or tigers, circled their camp.

On the morning of %01.08.1021 NL, they discovered insectoid tracks and spider silk webbing in the woods, forming a maze between the little creek and the inner clearing of the Hunger Grass.

@Nichuan's overpowered fireball set the webs aflame, sizzling tiger spiders and trees alike. Still living, but burning spiders came forth, angry and determined to kill the group. Sadly, they had no chance.

Another swing of mighty magics extinguished the flames on a path to the inner clearing, and the heroes continued to investigate the changed surroundings of the tower.

They found a dead orc and damage bronze pentagram buried at the perimeter of the clearing and surrounding it.
 

JochenL

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Summary of Session 7: Meanwhile...

%14.06.1021 NL


Having heard of the misfortune of his family's former subjects, @Arthur von Falkenstayn traveled northwest to a farm at the fringes of #Twilight Forest.

On %15.06.1021 NL, he reached the general area and found it strangely deserted, the winter wheat unusually ripe and unharvested. Seemingly overnight, the dirt road he followed had mature trees growing on it.

When he walked on the farm, @Illandor and @Foxrouge joined him after they had observed and shadowed him for a while. In the barn, they discovered dead animals. In the living quarters, they found a zombified child. In the fields, one scarecrow turned out to be the farmer's mutilated and barely alive body.

In the cellar and under the upper crust of the fields, strange amounts of vermin crawled.

Two other scarecrows suddenly moved. One was slain, and one escaped. They discovered a bald, white-skinned, vampire-like creature with razor-sharp teeth.

Following the tracks of the escaped scarecrow and some horses, they reached the outskirts of a forest village hours later. They disturbed a child that was gathering poisonous mushrooms and thereby gave away the moment of surprise.
Summary of Session 12: Meanwhile...

%15.06.1021 NL


The fleeing child alerted the villagers, who fled into their huts and rang a large triangle. Shortly after, a harpy rose from the central place and circled the area in search of intruders. @Foxrouge's magic covered the three with vines and foliage so that they weren't discovered.

Eventually, the group decided to near the village. @Arthur von Falkenstayn went openly, and @Illandor and @Foxrouge followed ducked behind the wall of wheat covering the large clearing. The village was lying under the trees to the northeast of that clearing.

A ghastly beautiful woman, @Penelope, was speaking for the people. She called the harpy their pet and assured the explorers that they just wanted to live in peace. In the meantime, @Illandor sneaked up to one of the houses and discovered normal people held prisoners in the cellar, or as they explained, "living food" for the current occupants.

As the harpy returned, @Foxrouge shot at her, and @Illandor went against the man-eaters. The village's women grouped against them and threatened to overrun the adventurers. The druid roused the horses in time so their stamped could disperse the attackers.

From the wounded, the three learned that they wouldn't stand a chance against the @Meat-Monger who led the armies of the @Deathless One, the eternal son of @Jadwiga Noga who prophecized his nearing return. Nevertheless, they decided to stand and fight.

After the real villagers were sent back to civilization using carts and horses, the heroes prepared the central place of the village with powerful magic and worldly traps. And when the men of the ^Corpse-Eaters came back to town around midnight, they struck them with lightning, perfectly targeted arrows, and ax and shield.

In the final battle, they slew the @Meat-Monger, a kind of unholy warrior.

On %17.06.1021 NL, they were back in #Holt-Lindeck.
 

JochenL

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Leader Board
  • Total Damage Done
    1. Hrgungdvar (93)
    2. Eremis (80)
    3. Nichuan (46)
    4. Benedikt (36)
    5. Teo (17)
    6. Foxrouge (1)
  • Total Injury Caused
    1. Hrgungdvar (114)
    2. Eremis (73)
    3. Benedikt (46)
    4. Nichuan (44)
    5. Teo (34)
    6. Foxrouge (2)
  • Total Injury Suffered
    1. Teo (15)
    2. Jacob (10)
    3. Eremis, Hrgungdvar, Nichuan (9)
    4. Foxrouge (2)
  • Total Miles Traveled
    1. Eremis (240)
    2. Benedikt, Nichuan (150)
    3. Hrgungdvar (110)
    4. Bausum, Teo, Jacob (90)
    5. Arthur (25)
    6. Foxrouge (15)
    7. Illandor (5)
  • Total XP Earned
    1. Eremis (26)
    2. Benedikt, Nichuan (19)
    3. Hrgungdvar (17)
    4. Bausum, Teo, Jacob (7)
    5. Foxrouge (5)
    6. Arthur, Illandor (3)
  • Total Money Earned
    1. Eremis (6,278 copper)
    2. Nichuan (2,400 copper)
    3. Benedikt (2,150 copper)
    4. Bausum, Teo, Jacob (1,988 copper)
    5. Hrgungdvar (1,250 copper)
  • Total Damage Done
    1. Eremis (204)
    2. Hrgungdvar (160)
    3. Nichuan (120)
  • Total Injury Caused
    1. Eremis (301)
    2. Hrgungdvar (230)
    3. Arthur (141)
  • Total Injury Suffered
    1. Eremis (18)
    2. Teo (15)
    3. Hogar (11)
  • Total Miles Traveled
    1. Eremis (335)
    2. Nichuan (245)
    3. Benedikt (205)
  • Total Money Earned
    1. Hrgungdvar (16,009)
    2. Nichuan (14,822)
    3. Benedikt (14,572)
  • Total XP Earned
    1. Eremis (41)
    2. Nichuan (34)
    3. Hrgungdvar (32)
  • Max Damage Done
    1. Nichuan (30)
    2. Eric (24)
    3. Arthur (23)
  • Max Injury Caused
    1. Eremis (72)
    2. Arthur (46)
    3. Eric (35)
 
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