```clyt
template: stat-block.5e
# available templates:
# - stat-block.5e or stat-block/5e
# - stat-block.ose or stat-block/ose
# - stat-block.woin or stat-block/woin
title: Create Name
description: Size Type, alignment
stats:
- Armor Class: 10 (source)
- Hit Points: 10 (dice + adds)
- Speed: x ft., alternative x ft., ...
- abilities:
STR: 10 (+0)
DEX: 10 (+0)
CON: 10 (+0)
INT: 10 (+0)
WIS: 10 (+0)
CHA: 10 (+0)
- Saving Throws: Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0
- Skills: Skill I +0, Skill II +0, ...
- Damage Vulnerabilities: ...
- Damage Resistances: ...
- Damage Immunities: ...
- Condition Immunities: ...
- Senses: type x ft., ..., passive Perception 10
- Languages: ...
- Challenge: x (x XP)
traits:
- Spellcasting: >
This creature is a spellcaster.
Its spellcasting ability modifier is Intelligence/Wisdom/Charisma
(spell save DC x, +x to hit with spell attacks).
It can cast the following (class) spells:
spells:
- Cantrips (at will): ...
- 1st level (x slots): ...
- ...
actions:
- _: Actions
- Attack I:
Melee Weapon Attack: +x to hit, reach x ft., one target.
Hit: x (dice + adds) (type) damage plus x (dice + adds) (type) damage.
- Special Attack I (Recharge a-b): >
Description, type and range.
Save DC, damage dice and type on failed save,
or half as much damage on a successful one.
bonusActions:
- _: Bonus Actions
- Bonus Action I: >
Description and effect.
reactions:
- _: Reactions
- Reaction I: >
Description, trigger and effect.
legendaryActions:
- _: Legendary Actions
- __: >
The creature can take x legendary actions, choosing from the options below.
Only one legendary action option can be used at a time and only at the end of another creature's turn.
The creature regains spent legendary actions at the start of its turn.
- Legendary Action I: >
Description and effect.
- Legendary Action II (Costs x Actions): >
Description and effect.
lair:
title: Creature Name's Lair
description: >
Description of the lair.
lairActions:
- _: Lair Actions
- __: >
The creature can take a lair action, choosing from the options below.
Only one lair action option can be used at a time and only at initiative count 20 (going last).
The creature cannot take the same option more than once in a row.
- Lair Action I: >
Description and effect.
regionalEffects:
- _: Regional Effects
- Regional Effect I: >
Description, effect and range.
```