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Writing Statblocks

Writing Statblocks 1.0

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Here is the example code:
 

Attachments

  • Statblocks-Entry.json
    1.5 KB · Views: 161
Here's example output:

1671810326038.png
 
Holy smokes that is some serious templating ... turning your logger into "camera ready" publish stuff to look great for your players.
Gonna take some thinking about how best to use this in my massive messes er campaign loggers heh
 
Holy smokes that is some serious templating ... turning your logger into "camera ready" publish stuff to look great for your players.
Gonna take some thinking about how best to use this in my massive messes er campaign loggers heh
Let me know if you have specific rendering requirements.

I will look at Dungeon Fantasy, Fate, and WOIN next.
 
I expect I'm a lone voice crying in the wilderness, but here's a vote for Starfinder! Might be fairly close to OSR/5e. I'm looking into it now (amidst the myriad honey-do's that are part of the season and a hard freeze in Texas!).
 
Let me know if you have specific rendering requirements.

I will look at Dungeon Fantasy, Fate, and WOIN next.

I have no idea what the majority of the GMs here run.
I expect fantasy engines have a huge lead, followed by sci-fi, and finally modern.
Maybe poll all of the newsletter subscribers and patrons and do the top 12 results, one a month, in order from most to least used?
Just need a calendar reminder / backlog entry reminder ...
 
I expect I'm a lone voice crying in the wilderness, but here's a vote for Starfinder! Might be fairly close to OSR/5e. I'm looking into it now (amidst the myriad honey-do's that are part of the season and a hard freeze in Texas!).
I recently got a hardback of Starfinder myself ... don't expect I'll run it or even play in it - but I already had Pathfinder and the license is right so it seemed worth it "just in case" - was a Half Price Books find and my first read through it looked pretty good
 
This is awesome!
I think the formatting for OSE and 5e are pretty much functional for Starfinder as well. (I'm attaching a typical stat block from Hephaistos as an illustration. I haven't studied up on YAML to know if the small changes I'd like to make are possible within the structure you've provided, so feel free to straighten me out where necessary!
  • Ordering... Starfinder typically has separate sections for Defense, Offense, Statistics, etc. I would like to put "actions" ahead of "abilities" if I could. Ideally, "abilities" would be different from "stats"
  • Headings... I'd like to be able to add formatted headings before each section (i.e., stats, abilities, actions).
  • CL page links... It would be delightful to be able to make direct cross-reference links to teh standard CL pages from inside the stat block. For example, I will often link spells and special to a "~" page, and weapons to a "!" page to leverage the mouse-peek capability of CL.
I'll also attach a CL example of a stat block I built with clyt. At the bottom you can see some added text with the links I use.
1672070561057.png1672070627129.png
 
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Trying to create a template for Cyberpunk: Red. But I'm coming up with an error of "Error: TypeError: Cannot convert undefined or null to object"

EDIT: I think I know what I'm doing wrong. Gonna do something and check.

EDIT2: Yup. I was building a pure template; but realized I cannot leave the values blank (like for skills and abilities).
 
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Are Bonus Actions part of the template? I didn't see how to write them in the Writing Statblocks PDF.
 
Are Bonus Actions part of the template? I didn't see how to write them in the Writing Statblocks PDF.
I am not really versed in DnD 5 and had to search for bonus actions. Currently, there are only actions. Bonus/Legendary/Mythic/Lair/Regional Actions are not yet covered as their own section. For now, you have to place them under actions.
 
I am not really versed in DnD 5 and had to search for bonus actions. Currently, there are only actions. Bonus/Legendary/Mythic/Lair/Regional Actions are not yet covered as their own section. For now, you have to place them under actions.
There are Actions, Bonus Actions (which act between the enemy’s actions and your regular turn, and Reactions. All of these are possible combinations.
 
For easy copy (Ctrl+C) and paste (Ctrl+Shift+V):

YAML:
```clyt
template: stat-block.5e
title: Red Dragon Wyrmling
description: Medium dragon, chaotic evil
stats:
- Armor Class: 17 (natural armor)
- Hit Points: 75 (10d8 + 30)
- Speed: 30 ft., climb 30 ft., fly 60 ft.
- abilities:
    STR: 19 (+4)
    DEX: 10 (+0)
    CON: 17 (+3)
    INT: 12 (+1)
    WIS: 11 (+0)
    CHA: 15 (+2)
- Saving Throws: Dex +2, Con +5, Wis +2, Cha +4
- Skills: Perception +4, Stealth +2
- Damage Immunities: fire
- Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages: Draconic
- Challenge: 4 (1,100 XP)
traits:
- Spellcasting: >
    This wyrmling is a spellcaster.
    Its spellcasting ability modifier is Intelligence
    (spell save DC ??, +? to hit with spell attacks).
    It can cast the following wizard spells:
    spells:
    - Cantrips (at will): light, prestidigitation
    - 1st level (? slots): mage armor
actions:
- Bite:
    Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
    Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.
- Fire Breath (Recharge 5–6): >
    The dragon exhales fire in a 15-foot cone.
    Each creature in that area must make a DC 13 Dexterity saving throw,
    taking 24 (7d6) fire damage on a failed save,
    or half as much damage on a successful one.
```
 
Hello, I was wondering if there is a way to add italics to the descriptions of the attacks. For example, I have attached an image of what the stat block looks like. In addition, I have added what my stat block looks like in CL.


Screen Shot 2024-03-09 at 2.06.27 PM.png


Screen Shot 2024-03-09 at 2.06.06 PM.png
 
I will look into that for the next version!
 
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