Dydh da! I'm Martin from Cornwall in the UK.
I haven't GM'ed for a year or two due in part to time constraints and also because I'm currently playing in a couple of campaigns that some friends are running. However I started out with 2nd edition AD&D, and ran a little D&D 3.5, a fair bit of Pathfinder, then on to 5th edition D&D, and in recent years I've been getting more interested in rules-light systems to focus my games more around story creation and less around calculations, min-max'ing, and look-up tables. Currently I'm in the early phases of building a setting & initial adventures for use in a custom system which draws inspiration from F# and Powered by the Apocalypse.
My favourite specific dice is the blue and white d20 from my first ever set of polyhedral dice. After that a weird d16 that I came across just because of its strangeness. It's essentially a d20 with some faces stretched a little to replace where four other faces would have been - it's not remotely balanced or fair!
I haven't GM'ed for a year or two due in part to time constraints and also because I'm currently playing in a couple of campaigns that some friends are running. However I started out with 2nd edition AD&D, and ran a little D&D 3.5, a fair bit of Pathfinder, then on to 5th edition D&D, and in recent years I've been getting more interested in rules-light systems to focus my games more around story creation and less around calculations, min-max'ing, and look-up tables. Currently I'm in the early phases of building a setting & initial adventures for use in a custom system which draws inspiration from F# and Powered by the Apocalypse.
My favourite specific dice is the blue and white d20 from my first ever set of polyhedral dice. After that a weird d16 that I came across just because of its strangeness. It's essentially a d20 with some faces stretched a little to replace where four other faces would have been - it's not remotely balanced or fair!
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