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What do you appreciate the most about your current (or most recent) group?


Game Master
Staff member
Platinum WoA
Gold WoA
Wizard of Story
Wizard of Combat
Gamer Lifestyle
Demonplague Author
Borderland Explorer
When you are a hammer, the world is a nail.

Sometimes focusing on the positive lifts our head up and gets us appreciating the horizon where sky and sea turn the same colour.

So as a change from talking about problem players, what's something you are grateful for about your current or recent group?

Stephan Hornick

Community Goblin & Master of the Archive
Staff member
Platinum WoA
Wizard of Story
Wizard of Combat
Borderland Explorer
Now my turn.
I love about my players:
  • They are dependable. They almost never cancel, and if we do, it is no problem. And they are punctual.
  • They dive deep into their characters and portray them with all their perks, insecurities, hopes and believes.
  • No meta gaming, hardly any outgame talk.
  • They play characters with personalities, not heroes, badasses, or cool guys.
  • They help me build the world with cool ideas from their side.
  • They might suggest reasons otherwise, but never question my decisions.
  • They forget words like "quest giver" during play. Every milk maid, every stable hand, every horse or tree even (in case of our druid) is a potential quest giver.
  • They know it is their characters' decision whether to follow a lead or not. They know there is a multitude of story hooks and they have the freedom to decide. They love that freedom.
  • They understand that it is a story that is not followed, but created by GM and Players alike. I like it when they easily brush aside my expected outcome and go their own way, naturally interacting with the world.
  • They do things. They seldomly hesitate and play into a direction of fun for all.
  • They can listen for long times to interactions between other players and NPCs / GM and not feel bored.
  • They pay attention to the other players and throw them limelight or naturally include them.
  • They give away loot, even major magical items, because "the color does not fit, and he/she might need it more" or "I want (this NPC) to have it instead".
  • They are fine with me devulging secrets gradually.
  • They actually don't seem to be that interested in accomplishment of a task, although they are eager to, but to live in the moment and carry out the process towards the accomplishment.
  • Major goal/hope/fear questions for their characters are returned to the game by them, not forcefully by the GM.
  • They gradually enrichen their backgrounds with stories about their past. We all love these PCs.
  • They help me as a GM, get in the right mood, go relaxed to a session, find quick answers to rules.
  • They are naturally the same "vibe" and I like them even out of the game.