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LFP Borderland - An Open Table West Marches-style Game

JochenL

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Staff member
Wizard of Adventure
Beta-Tester
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Wizard of Combat
Wizard of Story
Leader Board

Total Damage Done
  1. Hrgungdvar (60)
  2. Eremis (48)
  3. Nichuan (34)
  4. Benedikt (26)
Total Injury Caused
  1. Hrgungdvar (59)
  2. Eremis (42)
  3. Nichuan (36)
  4. Benedikt (26)
Total Injury Suffered
  1. Eremis (6)
  2. Nichuan (2)
  3. Hrgungdvar (1)
 

JochenL

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I am introducing a new rule concerning Cost of Living:

Every adventurer pays it one time at the end of the current adventure.
The rest of the time between adventures they will earn their upkeep somehow.
 

JochenL

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I am currently swamped with PNs to different topics. Some of them very long. This takes much time away from preparing for the next game.

Please, keep your stuff short. Put in only your important questions you want to have immediate answers to.
If there are dice rolls required and your characters cannot know whether they succeed or not (e.g., Rumors), I will make the rolls.
 

JochenL

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Summary of the last session:

On a gray, rainy morning, the adventures left #Holt-Lindeck through the #Harbor Gate and headed north-west for the #Twilight Forest. The first night was dry and quite comfortable under a large tree at the forest's fringe.

Our heroes wandered through the mostly silent forest the following three days without encountering neither men nor monsters.

In the late morning on %23.05.1021 NL, they finally reached the #Lonely Tower, standing on a clearing of vivid green grass and shining like polished ivory in the sun. As they studied the tower and clearing, shadowy forms flew in their direction and drained their very life force when they came in touch with them. Thankfully, a magic wind could destroy these creatures. But upon stepping unto the grass, the heroes noticed the starving properties of hunger grass. To prevent unnecessary contact with the grass, they threw up a grapnel and bound the other end of the rope to a tree.

At the top of the tower, they found a raised platform and three daggers beside it. Obviously, one should fit the daggers onto engravings on the platform. Doing so, mighty magic teleported the adventurers into the center of a circular room...
 

JochenL

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On Tuesday, May 25 we will continue to explore the Tower "without" Entrance.
 

JochenL

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Concerning the upcoming "Return to Auheim" - who will participate, and what are your goals? Please let me know in time so that I can prepare accordingly.
 

Morvar

Member
Wizard of Combat
Concerning the upcoming "Return to Auheim" - who will participate, and what are your goals? Please let me know in time so that I can prepare accordingly.
Rardian, Morvar, Stephan und Rohwar.
At least that is my state of affairs. The goal, as far as I can overlook, is to cleanse the mines of Hehl's shadow in order to lay the foundation for the return of the citizens.
 

Rardian

Feature-Keeper
Beta-Tester
Wizard of Combat
Wizard of Story
Rardian, Morvar, Stephan und Rohwar.
At least that is my state of affairs. The goal, as far as I can overlook, is to cleanse the mines of Hehl's shadow in order to lay the foundation for the return of the citizens.
The College wants to establish a field lab at Auheim. Nichuan wants to gather samples of the silver ore.
 

JochenL

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You are right! I only see it when logged in as an author. I guess Johnn needs to approve it first to be publicly visible.
 

Stephan Hornick

Community Goblin
Staff member
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Now it is online.
I love it. Really. Thank you.
I would enjoy hearing more about these new NPCs!

And about districts of town. As far as we know there is the castle in the south, and there is the east with the prison and the brothel and a bathhouse. Also, the cheap Ratskeller Inn would probably be located there. So this is probably the poorer district. Then, I would imagine the gardens to be in the west, on top of hills maybe, somewhere in the influence zone of the King's Gate. Up to now I would imagine the main marketplace and the town hall to be somewhere at a plaza in the center of the city. Where would be the deserted buildings? Maybe it would be easier to repair one of those for a guild house. Also, you speak of crime. Where would be centers of crime in town and which areas are farely safe? Is there a halfling district if there are so many? Is there a half-orc district, i.e. slums?

Would you have time to create a nice map of Holt-Lindeck as you did for Auheim? Then we could later add locations with pins!
 

Rardian

Feature-Keeper
Beta-Tester
Wizard of Combat
Wizard of Story
Concerning the upcoming "Return to Auheim" - who will participate, and what are your goals? Please let me know in time so that I can prepare accordingly.
When will be good dates for our next session? How about the 9th of June?
 
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