Wizard of Combat
I love Boot Hill!
Samardan / Jason Kemp adapted the Mongoose SRD into Cepheus Engine - and that is what I would start with for greatest compatibility with Classic Traveller, Mongoose v1, and to a degree T5.
Touché. Still I find it surprising that WoD which is a very elegant system* in my opinion didn't come up more.It's actually not about favorite system, but about the system which was your introduction to roleplaying games, i.e. a counting of possible gateway systems.
For favorite system we should clearly make another thread and specifically differentiate between system, setting and story.
E.g. I love the starwars system, but I'm not quite fond of playing in the star wars universe (probably because I only had not so great one shots and I don't want to spoil my impression of the setting). On the other hand, I love the shadowrun setting, but I find the system to be crappy and unnecessarily complicated. Likewise, I .... no, I better stop here. This is for another thread. If you like the idea of talking about merits and flaws of different systems or settings and polling for favorite systems / settings, then please start another thread for this.
Same here.WoD was too late to the party for me. I had been playing for years before I first saw it in shops.
Than you're not making it easy on yourself for sure.Same here.
It's also a huge setting with lots of different possible PC types. If I'd tried starting with WoD with my current group I'd have people clamoring to be werewolfves, vampires, ghosts, hunters, and more. That's a lot of different subsystems to learn for someone who is bad at saying no.
I'm going a bit off topic here. But I think I know what you mean.Definitely. Hence the "bad at saying no" part.
I don't know why, but it's harder for me with my current group. Back when I ran Exalted it was easy to tell the PCs to stick to Solars.
It took a long time for me to realize that, too. A disjointed party often ends up in a disjointed campaign. A focused group tends to also focus their sights on one or two goals.My players didn't mind those boundaries one bit. It helped the campaign a lot by enhancing the theme and mood.